From 915502dca4612baf5d528ef690fc3c2482263c27 Mon Sep 17 00:00:00 2001 From: Yury Melnichek Date: Sat, 16 Apr 2011 23:36:41 +0200 Subject: [PATCH] Reduce the number of triangles in approximateArc. --- yg/shape_renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/yg/shape_renderer.cpp b/yg/shape_renderer.cpp index 626ce42eb1..b691b2815c 100644 --- a/yg/shape_renderer.cpp +++ b/yg/shape_renderer.cpp @@ -22,7 +22,7 @@ namespace yg void ShapeRenderer::approximateArc(m2::PointD const & center, double startA, double endA, double r, vector & pts) { - double sectorA = math::pi / 180.0; + double sectorA = math::pi / 30.0; size_t const sectorsCount = floor(fabs(endA - startA) / sectorA); sectorA = (endA - startA) / sectorsCount;