eliminating unnecessary textures.

This commit is contained in:
rachytski 2011-02-12 14:18:00 +02:00 committed by Alex Zolotarev
parent bf615f0e7c
commit 9708733e91

View file

@ -66,8 +66,6 @@ void RenderQueueRoutine::processResize(ScreenBase const & /*frameScreen*/)
m_renderState->m_backBufferLayers.clear();
m_renderState->m_backBufferLayers.push_back(make_shared_ptr(new yg::gl::RawRGBA8Texture(texW, texH)));
/// layer for texts
m_renderState->m_backBufferLayers.push_back(make_shared_ptr(new yg::gl::RawRGBA8Texture(texW, texH)));
m_renderState->m_depthBuffer.reset();