using less videoMemory for tiles.

This commit is contained in:
rachytski 2012-02-15 16:25:12 +04:00 committed by Alex Zolotarev
parent 7763abae5f
commit ae80f77f77

View file

@ -36,7 +36,7 @@ public:
m_maxTilesCount = 0;
m_preCachingDepth = 6;
m_preCachingDepth = 4;
/// calculating for non-rotated screen
@ -53,7 +53,7 @@ public:
/// tiles in the single screen
int singleScreenTilesCount = tilesOnXSide * tilesOnYSide;
// LOG(LINFO, ("singleScreenTilesCount:", singleScreenTilesCount));
int curLevelTilesCount = singleScreenTilesCount * 3;
int curLevelTilesCount = singleScreenTilesCount * 2;
// LOG(LINFO, ("curLevelTilesCount:", curLevelTilesCount));
m_maxTilesCount += curLevelTilesCount;
// LOG(LINFO, ("on", i, "depth we need", curLevelTilesCount, "tiles"));