From e7e4138cc715ebbc57bba90e12427e17aecceafa Mon Sep 17 00:00:00 2001 From: rachytski Date: Mon, 3 Dec 2012 16:58:05 +0300 Subject: [PATCH] fixed OpenGL compilation bugs for iOS and Android. --- graphics/opengl/opengl_es2.cpp | 16 ---------------- 1 file changed, 16 deletions(-) diff --git a/graphics/opengl/opengl_es2.cpp b/graphics/opengl/opengl_es2.cpp index 2c31e77f34..f903a08ab4 100644 --- a/graphics/opengl/opengl_es2.cpp +++ b/graphics/opengl/opengl_es2.cpp @@ -37,22 +37,6 @@ namespace graphics { DumpGLInformation(); - glEnableFn = &glsl::glEnable; - glDisableFn = &glsl::glDisable; - glAlphaFuncFn = &glsl::glAlphaFunc; - - glVertexPointerFn = &glsl::glVertexPointer; - glTexCoordPointerFn = &glsl::glTexCoordPointer; - glNormalPointerFn = &glsl::glNormalPointer; - glEnableClientStateFn = &glsl::glEnableClientState; - glUseSharpGeometryFn = &glsl::glUseSharpGeometry; - - glMatrixModeFn = &glsl::glMatrixMode; - glLoadIdentityFn = &glsl::glLoadIdentity; - glLoadMatrixfFn = &glsl::glLoadMatrixf; - glOrthoFn = &glsl::glOrtho; - glDrawElementsFn = &glsl::glDrawElements; - g_isBufferObjectsSupported = true; glBindBufferFn = &glBindBuffer;