removed warnings

This commit is contained in:
Roman Sorokin 2014-06-27 12:38:45 +03:00 committed by Alex Zolotarev
parent 08670e49e0
commit e857a94b07

View file

@ -9,17 +9,32 @@
using ::testing::_;
using ::testing::Return;
using ::testing::InSequence;
using ::testing::AnyNumber;
void TestCoords(m2::RectF &texRect, float x1, float y1, float x2, float y2);
void TestCoords(m2::RectF &texRect, float x1, float y1, float x2, float y2)
{
TEST_ALMOST_EQUAL(texRect.minX(), x1, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST_ALMOST_EQUAL(texRect.minY(), y1, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST_ALMOST_EQUAL(texRect.maxX(), x2, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST_ALMOST_EQUAL(texRect.maxY(), y2, ("TESTING_TEXTURE_COORDS_FAILURE"))
}
void PrepareOpenGL(int size)
{
EXPECTGL(glGetInteger(gl_const::GLMaxTextureSize)).WillOnce(Return(size));
EXPECTGL(glBindTexture(_)).Times(AnyNumber());
EXPECTGL(glDeleteTexture(_)).Times(AnyNumber());
EXPECTGL(glTexParameter(_, _)).Times(AnyNumber());
EXPECTGL(glTexImage2D(_, _, _, _, _)).Times(AnyNumber());
EXPECTGL(glGenTexture()).Times(AnyNumber());
}
UNIT_TEST(SimpleFontLoading_1024)
{
FontLoader converter;
{
InSequence inSequence;
EXPECTGL(glGetInteger(gl_const::GLMaxTextureSize)).WillOnce(Return(1024));
//EXPECTGL(glBindTexture());
}
PrepareOpenGL(1024);
vector<TextureFont> tf = converter.Load("test1");
TEST_EQUAL(converter.GetBlockByUnicode(1), 5, ("TESTING_BLOCK_RESIZING_FAILURE"));
TEST_EQUAL(converter.GetBlockByUnicode(2), 10, ("TESTING_BLOCK_RESIZING_FAILURE"));
@ -32,41 +47,27 @@ UNIT_TEST(SimpleFontLoading_1024)
TEST_EQUAL(converter.GetBlockByUnicode(9), 7, ("TESTING_BLOCK_RESIZING_FAILURE"));
TEST_EQUAL(converter.GetBlockByUnicode(10), 9, ("TESTING_BLOCK_RESIZING_FAILURE"));
FontChar symbol = tf[5].GetSymbolByUnicode(1);
FontChar symbol;
TEST(tf[5].GetSymbolByUnicode(1, symbol), ("UNICODE_SYMBOL_NOT_FOUND"));
TEST_EQUAL(symbol.m_x, 0, ("TESTING_SYMBOL_COORDS_FAILURE"));
TEST_EQUAL(symbol.m_y, 0, ("TESTING_SYMBOL_COORDS_FAILURE"));
symbol = tf[9].GetSymbolByUnicode(10);
TEST(tf[9].GetSymbolByUnicode(10, symbol), ("UNICODE_SYMBOL_NOT_FOUND"));
TEST_EQUAL(symbol.m_x, 910, ("TESTING_SYMBOL_COORDS_FAILURE"));
TEST_EQUAL(symbol.m_y, 886, ("TESTING_SYMBOL_COORDS_FAILURE"));
m2::RectF texRect;
m2::PointU pixelSize;
if(tf[5].FindResource(TextureFont::FontKey(1), texRect, pixelSize))
{
TestCoords(texRect, 0.0f, 0.0f, 8.0f/1024.0f, 8.0f/1024.0f);
}
else
{
cerr << "Unicode symbol not found" << endl;
}
if(tf[7].FindResource(TextureFont::FontKey(8), texRect, pixelSize))
{
TestCoords(texRect, 0.0f, 0.0f, 8.0f/1024.0f, 8.0f/1024.0f);
}
else
{
cerr << "Unicode symbol not found" << endl;
}
TEST(tf[5].FindResource(TextureFont::FontKey(1), texRect, pixelSize),
("UNICODE_SYMBOL_NOT_FOUND"));
TestCoords(texRect, 0.0f, 0.0f, 8.0f/1024.0f, 8.0f/1024.0f);
}
UNIT_TEST(SimpleFontLoading_2048)
{
FontLoader converter;
{
InSequence inSequence;
EXPECTGL(glGetInteger(gl_const::GLMaxTextureSize)).WillOnce(Return(2048));
}
PrepareOpenGL(2048);
vector<TextureFont> tf = converter.Load("test1");
TEST_EQUAL(converter.GetBlockByUnicode(1), 0, ("TESTING_BLOCK_RESIZING_FAILURE"));
TEST_EQUAL(converter.GetBlockByUnicode(2), 3, ("TESTING_BLOCK_RESIZING_FAILURE"));
@ -79,32 +80,27 @@ UNIT_TEST(SimpleFontLoading_2048)
TEST_EQUAL(converter.GetBlockByUnicode(9), 1, ("TESTING_BLOCK_RESIZING_FAILURE"));
TEST_EQUAL(converter.GetBlockByUnicode(10), 2, ("TESTING_BLOCK_RESIZING_FAILURE"));
FontChar symbol = tf[0].GetSymbolByUnicode(1);
FontChar symbol;
TEST(tf[0].GetSymbolByUnicode(1, symbol), ("UNICODE_SYMBOL_NOT_FOUND"));
TEST_EQUAL(symbol.m_x, 1024, ("TESTING_SYMBOL_COORDS_FAILURE"));
TEST_EQUAL(symbol.m_y, 1024, ("TESTING_SYMBOL_COORDS_FAILURE"));
symbol = tf[2].GetSymbolByUnicode(10);
TEST(tf[2].GetSymbolByUnicode(10, symbol), ("UNICODE_SYMBOL_NOT_FOUND"));
TEST_EQUAL(symbol.m_x, 1934, ("TESTING_SYMBOL_COORDS_FAILURE"));
TEST_EQUAL(symbol.m_y, 886, ("TESTING_SYMBOL_COORDS_FAILURE"));
m2::RectF texRect;
m2::PointU pixelSize;
if(tf[2].FindResource(TextureFont::FontKey(7), texRect, pixelSize))
{
TestCoords(texRect, 234.0f/2048.0f, 1024.0f/2048.0f, 242.0f/2048.0f, 1035.0f/2048.0f);
}
else
{
cerr << "Unicode symbol not found" << endl;
}
TEST(tf[2].FindResource(TextureFont::FontKey(7), texRect, pixelSize),
("UNICODE_SYMBOL_NOT_FOUND"));
TestCoords(texRect, 234.0f/2048.0f, 1024.0f/2048.0f, 242.0f/2048.0f, 1035.0f/2048.0f);
}
UNIT_TEST(SimpleFontLoading_4096)
{
FontLoader converter;
{
InSequence inSequence;
EXPECTGL(glGetInteger(gl_const::GLMaxTextureSize)).WillOnce(Return(4096));
}
PrepareOpenGL(4096);
vector<TextureFont> tf = converter.Load("test1");
TEST_EQUAL(converter.GetBlockByUnicode(1), 0, ("TESTING_BLOCK_RESIZING_FAILURE"));
TEST_EQUAL(converter.GetBlockByUnicode(2), 0, ("TESTING_BLOCK_RESIZING_FAILURE"));
@ -117,29 +113,17 @@ UNIT_TEST(SimpleFontLoading_4096)
TEST_EQUAL(converter.GetBlockByUnicode(9), 0, ("TESTING_BLOCK_RESIZING_FAILURE"));
TEST_EQUAL(converter.GetBlockByUnicode(10), 0, ("TESTING_BLOCK_RESIZING_FAILURE"));
FontChar symbol = tf[0].GetSymbolByUnicode(1);
FontChar symbol;
TEST(tf[0].GetSymbolByUnicode(1, symbol), ("UNICODE_SYMBOL_NOT_FOUND"));
TEST_EQUAL(symbol.m_x, 1024, ("TESTING_SYMBOL_COORDS_FAILURE"));
TEST_EQUAL(symbol.m_y, 1024, ("TESTING_SYMBOL_COORDS_FAILURE"));
symbol = tf[0].GetSymbolByUnicode(10);
TEST(tf[0].GetSymbolByUnicode(10, symbol), ("UNICODE_SYMBOL_NOT_FOUND"));
TEST_EQUAL(symbol.m_x, 1934, ("TESTING_SYMBOL_COORDS_FAILURE"));
TEST_EQUAL(symbol.m_y, 2934, ("TESTING_SYMBOL_COORDS_FAILURE"));
m2::RectF texRect;
m2::PointU pixelSize;
if(tf[0].FindResource(TextureFont::FontKey(3), texRect, pixelSize))
{
TestCoords(texRect, 3072.0f/4096.0f, 3072.0f/4096.0f, 3080.0f/4096.0f, 3087.0f/4096.0f);
}
else
{
cerr << "Unicode symbol not found" << endl;
}
}
void TestCoords(m2::RectF &texRect, float x1, float y1, float x2, float y2)
{
TEST_ALMOST_EQUAL(texRect.minX(), x1, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST_ALMOST_EQUAL(texRect.minY(), y1, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST_ALMOST_EQUAL(texRect.maxX(), x2, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST_ALMOST_EQUAL(texRect.maxY(), y2, ("TESTING_TEXTURE_COORDS_FAILURE"))
TEST(tf[0].FindResource(TextureFont::FontKey(3), texRect, pixelSize),
("UNICODE_SYMBOL_NOT_FOUND"));
TestCoords(texRect, 3072.0f/4096.0f, 3072.0f/4096.0f, 3080.0f/4096.0f, 3087.0f/4096.0f);
}