Compiles now.

This commit is contained in:
Timofey 2016-11-11 15:43:41 +03:00
parent e054c0170f
commit ee44a8a940
2 changed files with 8 additions and 69 deletions

View file

@ -51,26 +51,27 @@ set(
src/cache/ftcmanag.c
src/cache/ftcmru.c
src/cache/ftcsbits.c
src/cff/cf2ft.c
src/cff/cf2font.c
src/cff/cf2blues.c
src/cff/cf2intrp.c
src/cff/cf2stack.c
src/cache/ftstrokedcache.c
src/cff/cf2arrst.c
src/cff/cf2hints.c
src/cff/cf2blues.c
src/cff/cf2error.c
src/cff/cf2font.c
src/cff/cf2ft.c
src/cff/cf2hints.c
src/cff/cf2intrp.c
src/cff/cf2read.c
src/cff/cf2stack.c
src/cff/cffcmap.c
src/cff/cffdrivr.c
src/cff/cffgload.c
src/cff/cffload.c
src/cff/cffobjs.c
src/cff/cffparse.c
src/cid/cidriver.c
src/cid/cidgload.c
src/cid/cidload.c
src/cid/cidobjs.c
src/cid/cidparse.c
src/cid/cidriver.c
src/gzip/ftgzip.c
src/lzw/ftlzw.c
src/pcf/pcfdrivr.c
@ -106,25 +107,15 @@ set(
src/sfnt/ttsbit.c
src/smooth/ftgrays.c
src/smooth/ftsmooth.c
src/truetype/ttdriver.c
src/truetype/ttgload.c
src/truetype/ttinterp.c
src/truetype/ttobjs.c
src/truetype/ttpload.c
src/truetype/truetype.c
src/truetype/ttgxvar.c
src/type1/t1afm.c
src/type1/t1driver.c
src/type1/t1gload.c
src/type1/t1load.c
src/type1/t1objs.c
src/type1/t1parse.c
src/type42/t42drivr.c
src/type42/t42objs.c
src/type42/t42parse.c
src/type42/type42.c
src/winfonts/winfnt.c
src/cache/ftstrokedcache.c
)
add_library(${PROJECT_NAME} ${SRC})

View file

@ -137,58 +137,6 @@ if (PLATFORM_IOS)
)
endif()
set( #might not need this declaration
OTHER_FILES
shaders/area3d_outline_vertex_shader.vsh
shaders/area3d_vertex_shader.vsh
shaders/area_vertex_shader.vsh
shaders/arrow3d_fragment_shader.fsh
shaders/arrow3d_shadow_fragment_shader.fsh
shaders/arrow3d_shadow_vertex_shader.vsh
shaders/arrow3d_vertex_shader.vsh
shaders/circle_shader.fsh
shaders/circle_shader.vsh
shaders/compass_vertex_shader.vsh
shaders/dashed_fragment_shader.fsh
shaders/dashed_vertex_shader.vsh
shaders/debug_rect_fragment_shader.fsh
shaders/debug_rect_vertex_shader.vsh
shaders/line_fragment_shader.fsh
shaders/line_vertex_shader.vsh
shaders/masked_texturing_billboard_vertex_shader.vsh
shaders/masked_texturing_fragment_shader.fsh
shaders/masked_texturing_vertex_shader.vsh
shaders/my_position_shader.vsh
shaders/path_symbol_vertex_shader.vsh
shaders/position_accuracy3d_shader.vsh
shaders/route_arrow_vertex_shader.vsh
shaders/route_dash_fragment_shader.fsh
shaders/route_fragment_shader.fsh
shaders/route_vertex_shader.vsh
shaders/ruler_vertex_shader.vsh
shaders/shader_index.txt
shaders/solid_color_fragment_shader.fsh
shaders/text_billboard_vertex_shader.vsh
shaders/text_fragment_shader.fsh
shaders/text_outlined_billboard_vertex_shader.vsh
shaders/text_outlined_gui_vertex_shader.vsh
shaders/text_outlined_vertex_shader.vsh
shaders/text_vertex_shader.vsh
shaders/texturing3d_fragment_shader.fsh
shaders/texturing3d_vertex_shader.vsh
shaders/texturing_billboard_vertex_shader.vsh
shaders/texturing_fragment_shader.fsh
shaders/texturing_vertex_shader.vsh
shaders/trackpoint_fragment_shader.fsh
shaders/trackpoint_vertex_shader.vsh
shaders/traffic_fragment_shader.fsh
shaders/traffic_vertex_shader.vsh
shaders/transparent_layer_fragment_shader.fsh
shaders/transparent_layer_vertex_shader.vsh
shaders/user_mark.vsh
shaders/user_mark_billboard.vsh
)
add_library(${PROJECT_NAME} ${DRAPE_COMMON_SRC} ${SRC})
omim_add_test_subdirectory(drape_tests)