Roman Kuznetsov
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050a56a4ab
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[vulkan] Fixed framebuffer geometry back culling
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2019-03-01 10:45:24 +03:00 |
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r.kuznetsov
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34c7ff5640
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[drape][metal] Added SMAA shaders for Metal.
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2018-09-25 12:33:08 +03:00 |
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r.kuznetsov
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a81f1fc4d1
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[drape][metal] Added states.
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2018-09-25 12:33:08 +03:00 |
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Daria Volvenkova
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04c0ffbab4
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
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Daria Volvenkova
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5ab189afac
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
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Daria Volvenkova
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d4673530fe
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Mesh object added into the drape library.
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2018-08-17 13:11:53 +03:00 |
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r.kuznetsov
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b8a9f2e1f4
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Added usage of structured shader params
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2018-07-03 19:16:31 +03:00 |
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r.kuznetsov
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5366ecf5b5
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Usage of shaders library
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2018-06-28 18:04:46 +03:00 |
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r.kuznetsov
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c21d5a7854
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Added Subpixel Morphological Antialiasing (SMAA)
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2017-05-25 15:28:18 +03:00 |
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Daria Volvenkova
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3434dd895e
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Added OpenGL 3 support for Mac OS.
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2017-05-18 20:42:53 +03:00 |
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Roman Kuznetsov
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10da5abc93
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Review fixes
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2017-05-10 16:32:54 +03:00 |
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r.kuznetsov
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4fab914eb0
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Refactored transparent layer
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2017-04-28 10:21:38 +03:00 |
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