organicmaps/drape
2018-06-28 18:04:46 +03:00
..
drape_tests Usage of shaders library 2018-06-28 18:04:46 +03:00
utils Added markers rendering for transit routing (#7402) 2017-10-26 17:01:27 +03:00
attribute_buffer_mutator.cpp
attribute_buffer_mutator.hpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
attribute_provider.cpp
attribute_provider.hpp
batcher.cpp Refactored render layers and GLState 2017-08-07 15:11:09 +03:00
batcher.hpp Refactored render layers and GLState 2017-08-07 15:11:09 +03:00
batcher_helpers.cpp
batcher_helpers.hpp
bidi.cpp
bidi.hpp
binding_info.cpp
binding_info.hpp
buffer_base.cpp
buffer_base.hpp
CMakeLists.txt Usage of shaders library 2018-06-28 18:04:46 +03:00
color.cpp Review fixes. 2018-04-06 15:59:42 +03:00
color.hpp Review fixes. 2018-04-06 15:59:42 +03:00
constants.hpp Stabilization of displacement chains 2017-08-02 19:18:42 +03:00
cpu_buffer.cpp
cpu_buffer.hpp
data_buffer.cpp
data_buffer.hpp
data_buffer_impl.hpp
debug_rect_renderer.cpp Usage of shaders library 2018-06-28 18:04:46 +03:00
debug_rect_renderer.hpp Usage of shaders library 2018-06-28 18:04:46 +03:00
drape_diagnostics.hpp
drape_global.hpp Review fixes. 2017-07-19 11:51:05 +03:00
drape_routine.hpp [drape] Fixed linux build. 2018-01-11 16:58:14 +03:00
dynamic_texture.hpp Fixed race in texture manager 2017-06-24 12:03:11 +03:00
font_texture.cpp Extracted glyph generator from font textures 2018-02-16 13:20:29 +03:00
font_texture.hpp Extracted glyph generator from font textures 2018-02-16 13:20:29 +03:00
framebuffer.cpp [Android 4.1-4.2] Workaround for clearing framebuffer 2017-07-25 11:24:59 +03:00
framebuffer.hpp
glconstants.cpp Added shaders library 2018-06-28 18:04:46 +03:00
glconstants.hpp Added shaders library 2018-06-28 18:04:46 +03:00
glextensions_list.cpp Fixed race in texture manager 2017-06-24 12:03:11 +03:00
glextensions_list.hpp Fixed race in texture manager 2017-06-24 12:03:11 +03:00
glfunctions.cpp Fixed unit tests 2017-05-26 18:14:41 +03:00
glfunctions.hpp
glIncludes.hpp [android] Fixed compilation with NDK r15. 2017-06-15 13:44:25 +03:00
glsl_func.hpp Usage of shaders library 2018-06-28 18:04:46 +03:00
glsl_types.hpp Added shaders library 2018-06-28 18:04:46 +03:00
glstate.cpp Usage of shaders library 2018-06-28 18:04:46 +03:00
glstate.hpp Usage of shaders library 2018-06-28 18:04:46 +03:00
glyph_generator.cpp Fixed missing glyphs deletion 2018-02-19 18:00:47 +03:00
glyph_generator.hpp Extracted glyph generator from font textures 2018-02-16 13:20:29 +03:00
glyph_manager.cpp Added drape routine, refactored glyphs preparation 2018-01-10 15:48:31 +03:00
glyph_manager.hpp Added drape routine, refactored glyphs preparation 2018-01-10 15:48:31 +03:00
gpu_buffer.cpp
gpu_buffer.hpp
gpu_program.cpp Usage of shaders library 2018-06-28 18:04:46 +03:00
gpu_program.hpp Usage of shaders library 2018-06-28 18:04:46 +03:00
hw_texture.cpp [cleanup] [ios] Removed iOS 8 support. 2018-01-23 15:56:28 +03:00
hw_texture.hpp
hw_texture_ios.hpp
hw_texture_ios.mm [boost] Fix clang build error on boost 1.64 2018-02-27 17:37:21 +03:00
index_buffer.cpp
index_buffer.hpp
index_buffer_mutator.cpp
index_buffer_mutator.hpp
index_storage.cpp
index_storage.hpp
object_pool.hpp Fixed crashes on enter background in drape 2017-06-26 17:07:22 +03:00
oglcontext.hpp Added Android OGL context validation and present availability 2018-06-14 18:59:37 +03:00
oglcontextfactory.cpp Added Android OGL context validation and present availability 2018-06-14 18:59:37 +03:00
oglcontextfactory.hpp Added Android OGL context validation and present availability 2018-06-14 18:59:37 +03:00
overlay_handle.cpp Output debug priorities as hex numbers 2018-05-06 19:28:28 +03:00
overlay_handle.hpp Tuned displacement of transit scheme overlays. 2018-06-27 15:22:40 +03:00
overlay_tree.cpp Tuned displacement of transit scheme overlays. 2018-06-27 15:22:40 +03:00
overlay_tree.hpp Fixed overlay tree optimization 2017-08-03 13:27:33 +03:00
pointers.cpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
pointers.hpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
render_bucket.cpp Added new booking search visualization 2018-04-09 14:28:51 +03:00
render_bucket.hpp Added new booking search visualization 2018-04-09 14:28:51 +03:00
shader.cpp Added shaders library 2018-06-28 18:04:46 +03:00
shader.hpp Added shaders library 2018-06-28 18:04:46 +03:00
static_texture.cpp Fixed memory corruption 2017-06-15 14:06:21 +03:00
static_texture.hpp
stipple_pen_resource.cpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
stipple_pen_resource.hpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
support_manager.cpp Turn off AA by energy saving issues 2017-09-19 12:32:31 +03:00
support_manager.hpp [Android 4.1-4.2] Workaround for clearing framebuffer 2017-07-25 11:24:59 +03:00
symbols_texture.cpp
symbols_texture.hpp
texture.cpp Fixed race in texture manager 2017-06-24 12:03:11 +03:00
texture.hpp Extracted glyph generator from font textures 2018-02-16 13:20:29 +03:00
texture_manager.cpp Added new bookmarks rendering 2018-03-26 16:49:20 +03:00
texture_manager.hpp Added new bookmarks rendering 2018-03-26 16:49:20 +03:00
texture_of_colors.cpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
texture_of_colors.hpp Using _t suffix instead of ::type in whole project + using std:: somewhere. 2018-03-06 12:17:41 +03:00
uniform_value.cpp Added shaders library 2018-06-28 18:04:46 +03:00
uniform_value.hpp Added shaders library 2018-06-28 18:04:46 +03:00
uniform_values_storage.cpp
uniform_values_storage.hpp
vertex_array_buffer.cpp
vertex_array_buffer.hpp
viewport.cpp
viewport.hpp
visual_scale.hpp