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drape_tests
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[base] Removed the MY_ prefix from the scope guard.
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2018-09-19 13:39:37 +03:00 |
utils
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Fixed compilation under diagnostics
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2018-08-09 11:50:39 +03:00 |
attribute_buffer_mutator.cpp
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attribute_buffer_mutator.hpp
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Using _t suffix instead of ::type in whole project + using std:: somewhere.
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2018-03-06 12:17:41 +03:00 |
attribute_provider.cpp
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attribute_provider.hpp
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batcher.cpp
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[base] Unified stl_add and stl_helpers.
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2018-09-14 15:14:36 +03:00 |
batcher.hpp
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Renamed GLState
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2018-08-02 20:32:49 +03:00 |
batcher_helpers.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
batcher_helpers.hpp
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bidi.cpp
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bidi.hpp
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binding_info.cpp
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binding_info.hpp
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
buffer_base.cpp
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buffer_base.hpp
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CMakeLists.txt
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
color.cpp
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Review fixes.
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2018-04-06 15:59:42 +03:00 |
color.hpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
constants.hpp
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cpu_buffer.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
cpu_buffer.hpp
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data_buffer.cpp
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data_buffer.hpp
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data_buffer_impl.hpp
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debug_renderer.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
drape_diagnostics.hpp
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Refactoring of DebugRectRenderer.
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2018-08-19 20:49:12 +03:00 |
drape_global.hpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
drape_routine.hpp
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Improved rendering frames
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2018-07-20 14:51:41 +03:00 |
dynamic_texture.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
font_texture.cpp
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[base] Unified stl_add and stl_helpers.
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2018-09-14 15:14:36 +03:00 |
font_texture.hpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
framebuffer.cpp
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
framebuffer.hpp
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
glconstants.cpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
glconstants.hpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
glextensions_list.cpp
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glextensions_list.hpp
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glfunctions.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
glfunctions.hpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
glIncludes.hpp
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glsl_func.hpp
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Usage of shaders library
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2018-06-28 18:04:46 +03:00 |
glsl_types.hpp
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Added usage of structured shader params
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2018-07-03 19:16:31 +03:00 |
glyph_generator.cpp
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Fixed ANR and black artefacts on Samsung Galaxy S
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2018-07-20 14:51:41 +03:00 |
glyph_generator.hpp
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Fixed ANR and black artefacts on Samsung Galaxy S
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2018-07-20 14:51:41 +03:00 |
glyph_manager.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
glyph_manager.hpp
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Added drape routine, refactored glyphs preparation
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2018-01-10 15:48:31 +03:00 |
gpu_buffer.cpp
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Fixed compilation under diagnostics
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2018-08-09 11:50:39 +03:00 |
gpu_buffer.hpp
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gpu_program.cpp
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Renamed GLState
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2018-08-02 20:32:49 +03:00 |
gpu_program.hpp
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Usage of shaders library
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2018-06-28 18:04:46 +03:00 |
graphics_context.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
graphics_context_factory.cpp
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Graphics context. Review fixes.
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2018-08-01 16:21:56 +03:00 |
graphics_context_factory.hpp
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Graphics context. Review fixes.
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2018-08-01 16:21:56 +03:00 |
hw_texture.cpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
hw_texture.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
hw_texture_ios.hpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
hw_texture_ios.mm
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
index_buffer.cpp
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index_buffer.hpp
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index_buffer_mutator.cpp
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index_buffer_mutator.hpp
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index_storage.cpp
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index_storage.hpp
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mesh_object.cpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
mesh_object.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
object_pool.hpp
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oglcontext.cpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
oglcontext.hpp
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
overlay_handle.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
overlay_handle.hpp
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Check min visible scale of overlays when build the overlay tree.
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2018-07-20 14:51:41 +03:00 |
overlay_tree.cpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
overlay_tree.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
pointers.cpp
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Fixed compilation under diagnostics
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2018-08-09 11:50:39 +03:00 |
pointers.hpp
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Fixed compilation under diagnostics
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2018-08-09 11:50:39 +03:00 |
render_bucket.cpp
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[base] Unified stl_add and stl_helpers.
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2018-09-14 15:14:36 +03:00 |
render_bucket.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
render_state.cpp
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Unused code warning fixed.
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2018-08-26 17:17:14 +03:00 |
render_state.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
shader.cpp
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Added shaders library
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2018-06-28 18:04:46 +03:00 |
shader.hpp
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Added shaders library
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2018-06-28 18:04:46 +03:00 |
static_texture.cpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
static_texture.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
stipple_pen_resource.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
stipple_pen_resource.hpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
support_manager.cpp
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Turn off AA by energy saving issues
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2017-09-19 12:32:31 +03:00 |
support_manager.hpp
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symbols_texture.cpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
symbols_texture.hpp
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texture.cpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
texture.hpp
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
texture_manager.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
texture_manager.hpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
texture_of_colors.cpp
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[base] Replaced the namespace my with base.
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2018-09-18 14:46:56 +03:00 |
texture_of_colors.hpp
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Removed glConst from render state and texture
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2018-08-06 14:09:53 +03:00 |
texture_types.hpp
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
uniform_value.cpp
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Added usage of structured shader params
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2018-07-03 19:16:31 +03:00 |
uniform_value.hpp
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Added usage of structured shader params
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2018-07-03 19:16:31 +03:00 |
vertex_array_buffer.cpp
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vertex_array_buffer.hpp
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viewport.cpp
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viewport.hpp
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visual_scale.hpp
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