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null platform fallback for other platform implementations
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3 changed files with 3 additions and 0 deletions
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@ -555,6 +555,7 @@ GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform)
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.setWindowFloating = _glfwSetWindowFloatingCocoa,
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.setWindowOpacity = _glfwSetWindowOpacityCocoa,
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.setWindowMousePassthrough = _glfwSetWindowMousePassthroughCocoa,
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.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
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.pollEvents = _glfwPollEventsCocoa,
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.waitEvents = _glfwWaitEventsCocoa,
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.waitEventsTimeout = _glfwWaitEventsTimeoutCocoa,
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@ -664,6 +664,7 @@ GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform)
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.setWindowFloating = _glfwSetWindowFloatingWin32,
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.setWindowOpacity = _glfwSetWindowOpacityWin32,
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.setWindowMousePassthrough = _glfwSetWindowMousePassthroughWin32,
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.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
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.pollEvents = _glfwPollEventsWin32,
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.waitEvents = _glfwWaitEventsWin32,
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.waitEventsTimeout = _glfwWaitEventsTimeoutWin32,
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@ -506,6 +506,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
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.setWindowFloating = _glfwSetWindowFloatingWayland,
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.setWindowOpacity = _glfwSetWindowOpacityWayland,
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.setWindowMousePassthrough = _glfwSetWindowMousePassthroughWayland,
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.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
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.pollEvents = _glfwPollEventsWayland,
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.waitEvents = _glfwWaitEventsWayland,
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.waitEventsTimeout = _glfwWaitEventsTimeoutWayland,
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