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#8169
#8172
#8177
#8177
#8178
#8178
#8180
#8184
#8187
#8188
#8193
#8197
#8207
#8211
#8213
#8217
#822
#822
#8221
#8222
#8227
#8241
#8245
#8246
#825
#8256
#8258
#8259
#826
#8260
#8267
#827
#827
#8276
#8279
#8283
#8294
#8295
#83
#8302
#8324
#8327
#8329
#8331
#8347
#8347
#8353
#8363
#8365
#8369
#837
#8377
#8381
#8381
#8382
#8388
#8389
#8393
#8395
#8399
#8409
#8410
#8412
#8412
#8421
#8421
#8425
#8426
#8427
#8434
#8435
#8437
#8438
#8439
#8439
#844
#8446
#845
#8455
#846
#846
#8467
#8467
#8471
#8472
#8473
#8474
#8474
#8477
#848
#848
#8480
#8482
#8485
#8485
#8487
#8494
#8501
#8501
#8505
#8508
#8508
#8509
#8510
#8521
#8521
#8526
#8529
#8530
#8535
#8537
#8538
#86
#86
#862
#862
#864
#877
#879
#883
#883
#884
#884
#885
#885
#891
#898
#9
#904
#909
#909
#910
#913
#914
#92
#93
#931
#94
#993
#993
#995
#995
v1.00
v1.01
v1.02
v1.03
v1.04
v1.05
v1.06
v1.07
v1.08
v1.09
v1.10
v1.11
v1.12
v1.13
v1.14
v1.15
v1.16
v1.16b
v1.17
v1.18
v1.19
v1.20
v1.30
v1.31
v1.32
v1.33
v1.33b
v1.34
v1.35
v1.36
v1.37
v1.38
v1.40
v1.41
v1.42
v1.43
v1.44
v1.45
v1.46
v1.47
v1.48
v1.49
v1.50
v1.51
v1.52
v1.53
v1.60
v1.61
v1.62
v1.63
v1.64
v1.65
v1.66
v1.66b
v1.67
v1.68
v1.69
v1.70
v1.71
v1.72
v1.72b
v1.73
v1.74
v1.75
v1.76
v1.77
v1.78
v1.79
v1.80
v1.81
v1.82
v1.83
v1.84
v1.84.1
v1.84.2
v1.84b
v1.85
v1.86
v1.87
v1.88
v1.89
v1.89.1
v1.89.2
v1.89.3
v1.89.4
v1.89.5
v1.89.6
v1.89.7
v1.89.7-docking
v1.89.8
v1.89.8-docking
v1.89.9
v1.89.9-docking
v1.90
v1.90-docking
v1.90.1
v1.90.1-docking
v1.90.2
v1.90.2-docking
v1.90.3
v1.90.3-docking
v1.90.4
v1.90.4-docking
v1.90.5
v1.90.5-docking
v1.90.6
v1.90.6-docking
v1.90.7
v1.90.7-docking
v1.90.8
v1.90.8-docking
v1.90.9
v1.90.9-docking
v1.91.0
v1.91.0-docking
v1.91.1
v1.91.1-docking
v1.91.2
v1.91.2-docking
v1.91.3
v1.91.3-docking
v1.91.4
v1.91.4-docking
v1.91.5
v1.91.5-docking
v1.91.6
v1.91.6-docking
v1.91.7
v1.91.7-docking
v1.91.8
v1.91.8-docking
v1.91.9
v1.91.9-docking
v1.91.9b
v1.91.9b-docking
-
c04fcbf569
Bailey Gibbons
2025-03-28 15:12:51 +11:00 -
0c079e453b
Backends: Win32: Viewports: fixed an issue when closing a window from the OS close button (with io.ConfigViewportsNoDecoration=false) while user code is discarding the 'bool *p_open=false output' from Begin()
ocornut
2025-03-26 22:59:14 +01:00 -
8e603dc982
Fix framerate accuracy in low-framerate or lazy-update scenarios by discarding outdated data.
Wen-Chao Huang
2025-03-26 03:15:17 +08:00 -
b6e4ffd84e
Merge remote-tracking branch 'origin/master'
BrutPitt
2025-03-25 07:05:52 +01:00 -
8becaa3954
Changed comment reference to
emwgpudawn
an EMSCRIPTEN WGPU binding maintained by GoogleBrutPitt
2025-03-25 06:45:21 +01:00 -
d60af09d1e
added
chek_surface_texture_status
function to check theWGPUSurfaceTexture .status
and recreate theSurface
in case of "not optimal" (bad) status.BrutPitt
2025-03-25 06:41:53 +01:00 -
a203864a4a
css style to avoid the scrollbar
BrutPitt
2025-03-25 06:21:01 +01:00 -
1419d1c1f5
Michele Morrone
2025-03-24 17:21:16 +01:00 -
28857120ed
441d54f7f7
into7674cbc9b2
Matt Guerrette
2025-03-23 20:57:59 +00:00 -
ce3f954c15
54eb98e9ef
into7674cbc9b2
Rémy Tassoux
2025-03-23 20:32:50 +08:00 -
7674cbc9b2
Added extra operators to ImVec4. (#8510)
gan74
2025-03-21 20:40:38 +01:00 -
dbd9ae287a
Windows: fixed SetNextWindowCollapsed()/SetWindowCollapsed() breaking codepath that preserve last contents size when collapsed. (#7691)
ocornut
2025-03-23 12:55:59 +01:00 -
1382f6556a
634554588a
into702a67807b
Kleber Garcia
2025-03-23 19:35:53 +11:00 -
52c88a9b7f
0f2572e824
into702a67807b
Matteo
2025-03-22 23:58:48 +00:00 -
54eb98e9ef
Add changelog entry
Rémy Tassoux
2025-03-22 02:12:11 +01:00 -
8d017ab971
Use SDL_EVENT_GAMEPAD_BUTTON events to update gamepad inputs
Rémy Tassoux
2025-03-22 02:03:37 +01:00 -
02125bcd99
Added various missing operators to ImVec4
gan74
2025-03-21 20:40:38 +01:00 -
702a67807b
Move Changelog entry. (#8509)
ocornut
2025-03-21 20:17:49 +01:00 -
a806d2f9b8
Backends: SDLGPU: Fixed typo in function name Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData(). (#8509, 8163, #7998, #7988)
puugz
2025-03-21 20:05:32 +01:00 -
a52c8f71c0
fix: correct typo in sdlgpu3 (Imgui -> ImGui)
puugz
2025-03-21 20:05:32 +01:00 -
ca3ba28768
Internals: made MousePos an argument of UpdateHoveredWindowAndCaptureFlags(). (#8431, #1152)
ocornut
2025-03-21 17:21:22 +01:00 -
f5003aff69
tanksdude
2025-03-21 08:23:09 -07:00 -
102f3f3a0d
IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
ocornut
2025-03-21 16:18:36 +01:00 -
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
ocornut
2025-03-21 15:42:47 +01:00 -
8e9af13856
f59da1956e
intod467950a5e
imdongye
2025-03-21 11:39:58 +01:00 -
6871dec193
Docs: Fix some typos
fdsa
2025-03-20 17:25:40 -07:00 -
f5a72df312
6c21bc52eb
intod467950a5e
Marcus Kammarfelt
2025-03-20 11:47:30 -03:00 -
0705467ba4
256d5e5448
intod467950a5e
Tim Blume
2025-03-20 14:42:23 +00:00 -
593605bb92
d67657d970
intod467950a5e
Krazer
2025-03-20 10:45:15 +00:00 -
2ffc3f9df2
193f06a7df
intod467950a5e
Caio Oliveira
2025-03-20 18:44:55 +08:00 -
a39eba2b22
deb4d73317
intod467950a5e
Charles
2025-03-20 15:43:25 +05:00 -
d14047623c
13c943d48e
into790f2b9a7a
Joran Bigalet
2025-03-20 10:41:56 +00:00 -
59060ee989
a67e030083
intod467950a5e
plops
2025-03-20 10:31:15 +00:00 -
790f2b9a7a
Merge branch 'master' into docking
ocornut
2025-03-19 17:54:42 +01:00 -
d467950a5e
Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
ocornut
2025-03-19 17:50:40 +01:00 -
0ecb2bbe74
Version 1.92.0 WIP
ocornut
2025-03-19 17:45:20 +01:00 -
ee48ffe021
Added comments about line/rect thickness needing scaling. (#7031)
ocornut
2025-03-19 17:42:19 +01:00 -
ff88b1b825
Add resize grips for child windows
Aleksi Juvani
2025-03-19 14:11:01 +01:00 -
1cfc5b886c
Add CMake project
Konstantin Podsvirov
2019-04-09 18:47:06 +03:00 -
5679de60c5
Error Handling: added better report and recovery for extraneous EndPopup() call. (#1651, #8499)
ocornut
2025-03-18 17:35:43 +01:00 -
4806a1924f
Merge branch 'master' into docking
v1.91.9b-docking
ocornut
2025-03-17 20:18:29 +01:00 -
f5befd2d29
Version 1.91.9b
v1.91.9b
ocornut
2025-03-17 20:17:26 +01:00 -
cfed7a3a54
Tables: fixed assert/issues loading settings. (#8496, #7934)
ocornut
2025-03-17 19:51:46 +01:00 -
93b446a962
Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
ocornut
2025-03-17 19:39:52 +01:00 -
a7dc184772
Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section.
ocornut
2025-03-17 19:07:24 +01:00 -
bfaef8ca17
Version 1.92.0 WIP
ocornut
2025-03-17 19:08:58 +01:00 -
2737dbb1e1
Docs: Fixed typo. Very oops. (#8495)
ocornut
2025-03-17 11:51:57 +01:00 -
4d4f1fd364
Docs: retroactively document ConfigData->Sources renaming. (#8495)
ocornut
2025-03-17 11:50:32 +01:00 -
d6493aab02
Wizard
2025-03-16 18:56:59 -04:00 -
d426a08e66
Wizard
2025-03-16 16:16:42 -04:00 -
ed8cea6951
Michele Morrone
2025-03-16 16:57:44 +01:00 -
126d004f9e
Merge branch 'master' into docking
v1.91.9-docking
ocornut
2025-03-14 17:15:03 +01:00 -
97428e8ac9
Version 1.91.9
v1.91.9
ocornut
2025-03-14 16:30:39 +01:00 -
ea2a12112d
Misc: Various zealous warning fixes for newer version of Clang.
ocornut
2025-03-14 17:13:04 +01:00 -
aa97252f60
Merge branch 'master' into docking
ocornut
2025-03-13 21:01:21 +01:00 -
b758b8223f
InputText: Pasting a multi-line buffer into a single-line edit replaces carriage return by spaces. (#8459)
ocornut
2025-03-13 19:30:42 +01:00 -
79bba34c5f
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
ocornut
2025-03-13 16:32:50 +01:00 -
d9dad2f4a1
Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539)
ocornut
2025-03-12 14:15:51 +01:00 -
6e30c42101
Tables: fixed an issue with TableSetupColumn() overriding ini data. (#7934)
ocornut
2025-03-12 19:29:41 +01:00 -
1f82f4e4d6
Michele Morrone
2025-03-12 17:00:02 +01:00 -
de4f77b0ac
Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn.
ocornut
2025-03-12 15:47:37 +01:00 -
fffe998b79
Melissa45332
2025-03-12 03:07:12 +08:00 -
09654f4e8c
Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
ocornut
2025-03-11 18:42:12 +01:00 -
557c77e455
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
ocornut
2025-03-11 18:38:45 +01:00 -
2d403a1614
Viewports: fixed an issue where window repositioning leading to a monitor change could have the window incorrectly get clamped within the boundaries of its previous monitor. (#8484)
ocornut
2025-03-11 13:16:40 +01:00 -
6da230636b
Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10.
ocornut
2025-03-11 12:20:33 +01:00 -
51e4cba909
Backends: Fixed zealous warnings.
ocornut
2025-03-11 12:05:23 +01:00 -
4dafa5b149
TheMode
2025-03-11 07:41:30 +01:00 -
57fa1eac0c
TheMode
2025-03-11 07:41:08 +01:00 -
6972b6c380
Merge branch 'master' into docking
ocornut
2025-03-10 20:02:36 +01:00 -
39585aa90d
Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
ocornut
2025-03-10 18:13:45 +01:00 -
a9e53829d2
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
ocornut
2025-03-10 16:29:59 +01:00 -
ad92055fdc
[EDIT]切换到旧版本以便于使用keymap
Jenwein
2025-03-10 22:05:00 +08:00 -
bb8d2957ee
Docking: removed legacy assert preventing to call DockBuilderSplitNode() on an existing split node. (#8472)
MegaMech
2025-03-07 15:22:21 -07:00 -
88d4827b64
Zijie Wu
2025-03-09 13:44:26 -07:00 -
570b3661bb
Zijie Wu
2025-03-09 10:31:55 -07:00 -
3c3d943fb1
Docs: Fix some typos (#8473)
fdsa
2025-03-08 01:28:48 -08:00 -
806731e37a
Set IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS on 3DS sdk (#8477, #8476)
TheMode
2025-03-09 06:28:36 +01:00 -
3e8f4f3695
TheMode
2025-03-09 06:28:36 +01:00 -
08d9c52d01
Madman10K
2025-03-06 00:45:51 +02:00 -
bb9c49397c
Docs: Fix some typos
fdsa
2025-03-08 01:28:48 -08:00 -
65819a851f
MegaMech
2025-03-07 15:22:21 -07:00 -
c67c2026fd
Merge feature/simd-strlen into master as a single commit
Kraionix
2025-03-01 14:47:26 +07:00 -
707ba8c472
Merged feature/simd-memchr as a single commit.
Kraionix
2025-02-21 21:34:27 +07:00 -
1ec99f4fd3
Internals: added ImStrlen/ImMemchr #define to facilitate experimenting with variations. (#8421)
ocornut
2025-03-07 11:09:02 +01:00 -
b502bde319
Use math builtins instead of
<math.h>
if availablevittorioromeo
2025-03-07 00:56:31 +01:00 -
19d060cc26
Merge branch 'master' into docking
ocornut
2025-03-05 20:33:16 +01:00 -
377a387a42
Add proper ImGuiTextBuffer::resize() support other than 0.
ocornut
2025-03-05 16:23:31 +01:00 -
9f49292b35
Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
ocornut
2025-03-05 15:23:49 +01:00 -
119dfbc627
Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
ocornut
2025-03-05 15:04:26 +01:00 -
fcec08f7ae
Demo: (Refactor) Moved ExampleTreeNode contents below ShowDemoWindow() so main entry point is more visible to casual reader.
ocornut
2025-03-05 13:39:48 +01:00 -
324172fb1f
Demo: (Refactor) Moved DemoWindowWidgets() below the functions it calls, reducing amount of forward declarations.
ocornut
2025-03-05 13:35:14 +01:00 -
a7657f2ed4
Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455)
ocornut
2025-03-04 14:36:00 +01:00 -
8b08198c15
sdl2wgpu tool to acquire surfaceDescriptor via SDL_syswm and to pass to wgpuInstanceCreateSurface to create WGPU Surface
BrutPitt
2025-03-04 03:07:49 +01:00 -
979e640b26
example_sdl2_wgpu: same style and functionality as GLFW example
BrutPitt
2025-03-04 03:05:33 +01:00 -
674c794d10
example_glfw_wgpu: removed all workarounds
BrutPitt
2025-03-04 03:04:08 +01:00 -
ac734764e9
If the O.S. is Linux/Unix check if Wayland is the current active session and set DAWN_USE_WAYLAND=ON option (otherwise is always OFF)
BrutPitt
2025-03-04 03:02:20 +01:00 -
c91bf8b848
Michele Morrone
2025-03-04 02:07:27 +01:00 -
e91de6a688
Create examples_sdl3_sdlrenderer3_cb for example using new SDL3 main callbacks.
Russ Gibson
2025-03-03 13:20:36 -08:00 -
4e9cc88271
Create examples_sdl3_sdlrenderer3_cb for example using new SDL3 main callbacks.
Russ Gibson
2025-03-03 13:12:15 -08:00