[android] recompressed android platform drawables #931

Merged
Endem10n merged 1 commit from dy-android-native-resources-size-optimize into master 2021-07-27 06:38:55 +00:00
Endem10n commented 2021-07-26 08:00:51 +00:00 (Migrated from github.com)

Recompressed all Android platform drawables. Conwerted png to webp format, where it was profitable. For F-Droid build reduced build size by 500-600 kb, for other stores a bit less.

Recompressed all Android platform drawables. Conwerted png to webp format, where it was profitable. For F-Droid build reduced build size by 500-600 kb, for other stores a bit less.
vng (Migrated from github.com) reviewed 2021-07-26 08:00:51 +00:00
rtsisyk reviewed 2021-07-26 08:00:51 +00:00
biodranik commented 2021-07-26 08:05:47 +00:00 (Migrated from github.com)

Why are you fighting for kilobytes?

Why are you fighting for kilobytes?
Endem10n commented 2021-07-26 09:06:26 +00:00 (Migrated from github.com)

@biodranik In case of F-Droid it will help us to fit the build size limit for F-Droid without any additional agreements with F-Droid team. In common case we should use simple resources optimisations, that do not take much time and effort, where it's possible to reduce common amount of useless internet traffic, IMHO.

@biodranik In case of F-Droid it will help us to fit the build size limit for F-Droid without any additional agreements with F-Droid team. In common case we should use simple resources optimisations, that do not take much time and effort, where it's possible to reduce common amount of useless internet traffic, IMHO.
biodranik commented 2021-07-26 19:57:19 +00:00 (Migrated from github.com)

There are many more important features for the expensive engineering time :) The app is already in FDroid, and it's current size 66Mb would not decrease significantly after this patch.

There are many more important features for the expensive engineering time :) The app is already in FDroid, and it's current size 66Mb would not decrease significantly after this patch.
biodranik commented 2021-07-26 19:59:27 +00:00 (Migrated from github.com)

Does it work properly on Android 5?

Does it work properly on Android 5?
Endem10n commented 2021-07-26 20:20:27 +00:00 (Migrated from github.com)

@biodranik Yes, it works properly on any Android 5+ version. Webp format with lossless compression is supported starting from version 4.3: https://developer.android.com/studio/write/convert-webp

@biodranik Yes, it works properly on any Android 5+ version. Webp format with lossless compression is supported starting from version 4.3: https://developer.android.com/studio/write/convert-webp
biodranik commented 2021-07-26 20:38:03 +00:00 (Migrated from github.com)

I read the spec, but wanted to check on the emulator or a real device.

I read the spec, but wanted to check on the emulator or a real device.
Endem10n commented 2021-07-26 20:39:50 +00:00 (Migrated from github.com)

I tested on emulator with api level 21, all is fine. Used this image format many times before on different projects, it's safe.

I tested on emulator with api level 21, all is fine. Used this image format many times before on different projects, it's safe.
biodranik (Migrated from github.com) approved these changes 2021-07-26 20:45:51 +00:00
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Reference: organicmaps/organicmaps-tmp#931
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