We still have some protos which aren't generated how we want them to be: - Until we have an option to specify the "umbrella" class, DescriptorProtoFile will be broken. (The change of name here affects the reflection descriptor, which accounts for most of the change. That's easier than trying to work out exactly which occurrences of Descriptor need changing though.) - That change affects UnittestCustomOptions - Issue #307 breaks Unittest.cs After this commit, we don't have the record of the fixups in the files themselves any more, but one centralized record in the shell script. |
||
---|---|---|
.. | ||
build | ||
keys | ||
protos/extest | ||
src | ||
testdata | ||
.gitignore | ||
buildall.sh | ||
CHANGES.txt | ||
generate_protos.sh | ||
README.md |
This directory contains the C# Protocol Buffers runtime library.
Usage
The easiest way to use C# protocol buffers in your project is to use the Google.ProtocolBuffers NuGet package. This package is the legacy package for C# protocol buffers, but it will work fine with C# code generated by protoc
if you use proto2 syntax (The API of the runtime library haven't changed so far).
WARNING: If you specify syntax = "proto3";
in your .proto files, the generated code won't necessarily work with the legacy NuGet package. So before we officially add proto3 support, always use syntax = "proto2";
(the default) in your protos.
We will definitely release a new NuGet package for the runtime library in the future. The new runtime library WILL contain significant semantic, backwardly-incompatible changes in proto handling (mostly because we will be adding proto3 support and we will be using that oportunity to make some design changes). So keep in mind that you will need to regenerate your proto files and switch to a new NuGet package once the new version of runtime library becomes available.
Building
Open the src/ProtocolBuffers.sln
solution in Visual Studio. Click "Build solution" to build the solution. You should be able to run the NUnit test from Test Explorer (you might need to install NUnit Visual Studio add-in).
Supported Visual Studio versions are VS2013 (update 4) and VS2015. On Linux, you can also use Monodevelop 5.9 (older versions might work fine).
Proto2 & Proto3
WARNING: Only proto2 is supported for now, proto3 is under construction.
C# protocol buffers are currently under development and you should expect semantic, backward-incompatible changes in the future.
Also, as of now, only proto2 is supported. Proto3 support for C# is currently in progress
(both design & implementation) and you should not expect any of the proto3 features to work.
In fact, always use syntax = "proto2";
in your .proto files for now, unless you are feeling like experimenting.
History of C# protobufs
This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port and represents the latest development version of C# protobufs, that will now be developed and maintained by Google. All the development will be done in open, under this repository (https://github.com/google/protobuf).