ocornut
c264fa7410
WIP - Removed BuildClearGlyphs(), conflated with ClearOutputData()
2025-03-31 17:37:40 +02:00
ocornut
6ff2b0f0fc
WIP - Fixed/improved support for legacy backend. SetTexID() writes into our ImTextureData to keep the indirection, clear TexIsBuilt.
...
The idea is that a legacy backend can somehow add a if (!atlas->IsBuilt()) ImGui_ImplXXXXX_CreateFontsTexture() call _after_ Render() and some features are supported.
2025-03-31 17:37:40 +02:00
ocornut
ebddffcc56
WIP - (Breaking) remove ImFontAtlasCustomRect which is now the same as ImTextureRect
2025-03-31 17:37:40 +02:00
ocornut
56c64eb0af
WIP - Added back support for AddCustomRectFontGlyph()
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Legacy path naturally works.
2025-03-31 17:37:40 +02:00
ocornut
a754c61926
WIP - ImFontAtlasBuildInit() uses the occasion to sync HasTexUpdates from imgui context, narrowing the scope where it isn't set.
2025-03-31 17:37:40 +02:00
ocornut
70b4e9150f
WIP - Comments, remove ImFontAtlas facing BuildGrowTexture(), BuildCompactTexture(). Make IsBuilt() obsolete.
2025-03-31 17:37:39 +02:00
ocornut
e3625d0fcd
WIP - Basic heuristic to repack instead of growing. Moved rects count/surface to internals.
2025-03-31 17:37:39 +02:00
ocornut
00e4d681f1
WIP - Added atlas's TexMinWidth/TexMinHeight/TexMaxWidth/TexMaxHeight.
...
Fixed ImFontAtlasBuildGetTextureSizeEstimate().
Basic error handling on OOM.
2025-03-31 17:37:39 +02:00
ocornut
0e75986e7f
WIP - Ensure UpdateBox is set on texture _WantCreate state too.
2025-03-31 17:37:39 +02:00
ocornut
4c0c7c1f39
WIP - Turn public facing BuildRegisterGlyph() into ImFontAtlasBuildAddFontGlyph() thats sets up UV.
2025-03-31 17:37:39 +02:00
ocornut
95bcfc98b5
WIP - Rasterizing ellipsis character from dot as one glyph + avoid preloading if it not needed.
2025-03-31 17:37:39 +02:00
ocornut
ef28c35145
WIP - Fixed support for multiple contexts.
2025-03-31 17:37:39 +02:00
ocornut
71088794ad
WIP - Added ImFontAtlas::RemoveFont(), fixed various leaks.
2025-03-31 17:37:39 +02:00
ocornut
a9ae6b764f
WIP - Marked ImFontAtlas::Build() as obsolete
2025-03-31 17:37:39 +02:00
ocornut
7b3f2c4857
WIP - ClearCache(), ImFontAtlasBuildGetTextureSizeEstimate(), tweak clearing functions.
2025-03-31 17:37:39 +02:00
ocornut
78e674d16c
WIP - Fix for password fields
2025-03-31 17:37:39 +02:00
ocornut
50b2a81ee6
WIP - Use a structure for post-processing - easier to pass things around and iterate on.
2025-03-31 17:37:39 +02:00
ocornut
b1bb673de4
WIP - Repack without full reload, discard rectangle, fixed CustomRect api with stable id, remove public BuildInit().
2025-03-31 17:37:39 +02:00
ocornut
b9598eab8b
WIP - Measured and tweaked CalcTextSize() computation to minimize cost in our stress tests.
2025-03-31 17:37:39 +02:00
ocornut
e51c93d12d
WIP - Misc amends, remove _PackNodesFactor, comments.
2025-03-31 17:37:39 +02:00
ocornut
404dc020c5
WIP - ImFontAtlas accept DrawListSharedData not being set.
2025-03-31 17:37:39 +02:00
ocornut
5a1edffaaf
WIP - Optimization bake FallbackAdvanceX into IndexAdvanceX[].
2025-03-31 17:37:39 +02:00
ocornut
16306b5c0a
WIP - (Breaking) Removed atlas->TexDesiredWidth now unnecessary (github 327)
2025-03-31 17:37:39 +02:00
ocornut
5cad751aff
WIP - Use TexGlyphPadding + Fixed packing issues.
2025-03-31 17:37:39 +02:00
ocornut
5f373fa3c6
WIP - Removed old code.
2025-03-31 17:37:39 +02:00
ocornut
af1732eb57
WIP - AddFont() actually does the work, so we can handle errors & return an accurate return value.
2025-03-31 17:37:39 +02:00
ocornut
49e35f0089
imgui_freetype: Removing old code.
2025-03-31 17:37:38 +02:00
ocornut
cf6b4c76c4
imgui_freetype: Added Freetype implementation for new architecture.
2025-03-31 17:37:38 +02:00
thedmd
eae2a05830
WIP - Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 17:37:38 +02:00
ocornut
377f5beca0
WIP - Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 17:37:38 +02:00
ocornut
437435846f
WIP - Backends: SDLGPU3: reusing texture transfer buffer.
2025-03-31 17:37:38 +02:00
ocornut
0877cac68e
WIP - Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
50f1d3830e
WIP - Backends: SDL_Renderer3: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
bed34ebbf8
WIP - Backends: SDL_Renderer2: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
ebc174a22e
WIP - Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
bd985153e6
WIP - Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
0cf0bd27f7
WIP - Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
a5fccb498e
WIP - Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
8beb6e922b
WIP - Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
e9ba9d6181
WIP - Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
eec6305ae3
WIP - Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support.
2025-03-31 14:53:54 +02:00
ocornut
74b711e072
WIP - Adding a RefCount to textures so backend can avoid destroying them on shutdown if atlas is shared.
2025-03-31 14:53:54 +02:00
ocornut
46325b4b59
WIP - Single Textures[] array allows backend to not have to care about atlases.
2025-03-31 14:53:54 +02:00
ocornut
8d9582ad1e
WIP - Add ImTextureUserID_Invalid + introducing SetTexUserID().
...
Which gives us room for potentially updating ImDrawData during render.
2025-03-31 14:53:54 +02:00
ocornut
e27b013f28
WIP - Selecting font config source list done by shared code.
2025-03-31 14:53:54 +02:00
ocornut
8a7bc799f1
WIP - (squash) Rename FontBackend -> FontLoader
2025-03-31 14:53:54 +02:00
ocornut
e8cda61bc1
WIP - Main code for ImGuiBackendFlags_RendererHasTextures feature.
2025-03-31 14:53:54 +02:00
ocornut
889b03b320
WIP (Breaking) added ImTextureRef struct.
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Softly breaking. May require support from language binding generator.
Rebased and reworked completely on 2025/03/19.
2025-03-31 14:53:54 +02:00
ocornut
8d8b125832
Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which were unusually slow to recreate every frame. ( #8534 )
2025-03-31 14:52:48 +02:00
ocornut
df5690d91a
Merge branch 'master' into docking
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build / Linux (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Windows (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Android (push) Waiting to run
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2025-03-30 16:42:28 +02:00